[心得] ratingbuster顯示錯誤的修改

看板 WOW
作者 acchiang2000 (kids)
時間 2012-09-21 19:53:28
留言 6則留言 (4推 0噓 2→)

新版ratingbuster附屬性的中文部分顯示錯誤 正確: 提高156(0.87%)點精通。 但現在卻顯示為 提高156(0.87%) 後面的"點精通。"直接被砍了 這原因在於zhTW.lua的小錯誤 修改法: 在locale目錄中找到zhTW.lua這檔案開啟他, 找到L["numberPatterns"]的定義, 修改為 L["numberPatterns"] = { {pattern = "(%d+)。", addInfo = "AfterNumber", space = "", }, {pattern = "([%+%-]%d+)", addInfo = "AfterStat", space = "", }, {pattern = "佩戴者.-(%d+)", addInfo = "AfterNumber", space = "", }, -- for "grant you xx stat" type pattern, ex: Quel'Serrar, Assassination Armor set {pattern = "提高.-(%d+)", addInfo = "AfterNumber", space = "", }, {pattern = "提高.-(%d+)點", addInfo = "AfterPattern", space = "", }, {pattern = "提升.-(%d+)點", addInfo = "AfterPattern", space = "", }, -- [奎克 米瑞之眼] ID:27683 {pattern = "提升.-(%d+)", addInfo = "AfterNumber", space = "", }, -- [奎克米瑞 之眼] ID:27683 {pattern = "(%d+)([^%d%%|]+)", addInfo = "AfterStat", space = "", }, -- [發光 的暗影卓奈石] +6法術傷害及5耐力 } 然後新增: L["statList"] = { {pattern = string.lower(SPELL_STAT1_NAME), id = SPELL_STAT1_NAME}, -- Strength {pattern = string.lower(SPELL_STAT2_NAME), id = SPELL_STAT2_NAME}, -- Agility {pattern = string.lower(SPELL_STAT3_NAME), id = SPELL_STAT3_NAME}, -- Stamina {pattern = string.lower(SPELL_STAT4_NAME), id = SPELL_STAT4_NAME}, -- Intellect {pattern = string.lower(SPELL_STAT5_NAME), id = SPELL_STAT5_NAME}, -- Spirit {pattern = "防禦", id = CR_DEFENSE_SKILL}, {pattern = "閃躲", id = CR_DODGE}, {pattern = "格擋", id = CR_BLOCK}, -- block enchant: "+10 Shield Block Rating" {pattern = "招架", id = CR_PARRY}, {pattern = "法術致命一擊等級", id = CR_CRIT_SPELL}, {pattern = "遠程攻擊致命一擊", id = CR_CRIT_RANGED}, {pattern = "致命一擊", id = CR_CRIT_MELEE}, --{pattern = "spell crit rating", id = CR_CRIT_SPELL}, --{pattern = "ranged critical strike rating", id = CR_CRIT_RANGED}, --{pattern = "ranged critical strike", id = CR_CRIT_RANGED}, -- [Heartseeker Scope] --{pattern = "ranged critical hit rating", id = CR_CRIT_RANGED}, --{pattern = "ranged critical rating", id = CR_CRIT_RANGED}, {pattern = "遠程致命一擊等級", id = CR_CRIT_RANGED}, --{pattern = "critical strike rating", id = CR_CRIT_MELEE}, --{pattern = "critical hit rating", id = CR_CRIT_MELEE}, --{pattern = "critical rating", id = CR_CRIT_MELEE}, --{pattern = "crit rating", id = CR_CRIT_MELEE}, {pattern = "法術命中等級", id = CR_HIT_SPELL}, {pattern = "遠程命中等級", id = CR_HIT_RANGED}, {pattern = "命中", id = CR_HIT_MELEE}, {pattern = "韌性", id = COMBAT_RATING_RESILIENCE_PLAYER_DAMAGE_TAKEN}, -- resilience is implicitly a rating {pattern = "法術加速等級", id = CR_HASTE_SPELL}, {pattern = "遠程攻擊加速等級", id = CR_HASTE_RANGED}, {pattern = "加速", id = CR_HASTE_MELEE}, {pattern = "攻擊速度", id = CR_HASTE_MELEE}, -- [Drums of Battle] {pattern = "技能等級", id = CR_WEAPON_SKILL}, {pattern = "熟練", id = CR_EXPERTISE}, -- 2.3 {pattern = "命中迴避率", id = CR_HIT_TAKEN_MELEE}, {pattern = "護甲穿透等級", id = CR_ARMOR_PENETRATION}, {pattern = "精通", id = CR_MASTERY}, {pattern = string.lower(ARMOR), id = ARMOR}, --[[ {pattern = "匕首技能等級", id = CR_WEAPON_SKILL}, {pattern = "劍技能等級", id = CR_WEAPON_SKILL}, {pattern = "雙手劍技能等級", id = CR_WEAPON_SKILL}, {pattern = "斧技能等級", id = CR_WEAPON_SKILL}, {pattern = "弓技能等級", id = CR_WEAPON_SKILL}, {pattern = "弩技能等級", id = CR_WEAPON_SKILL}, {pattern = "槍械技能等級", id = CR_WEAPON_SKILL}, {pattern = "野性戰鬥技能等級", id = CR_WEAPON_SKILL}, {pattern = "錘技能等級", id = CR_WEAPON_SKILL}, {pattern = "長柄武器技能等級", id = CR_WEAPON_SKILL}, {pattern = "法杖技能等級", id = CR_WEAPON_SKILL}, {pattern = "雙手斧技能等級", id = CR_WEAPON_SKILL}, {pattern = "雙手錘技能等級", id = CR_WEAPON_SKILL}, {pattern = "徒手戰鬥技能等級", id = CR_WEAPON_SKILL}, --]] } 於是就可正常顯示了! (上面有些部份其實是不需要的, 但為了忠於原味, 還是留下來) 修改好的懶人檔: (不會放太久, 欲載從速) https://dl.dropbox.com/u/6168707/WOW/zhTW.lua -- ◆ From: 114.32.186.170
※ 批踢踢實業坊(ptt.cc)
※ 文章網址: https://www.ptt.cc/bbs/WOW/M.1348228411.A.26F.html

ak147:hotdogee: 09/21 19:58

laxgenius: 有下有推 09/21 20:13

acchiang2000:其實有個小問題, )和點的距離感覺有點太近(錯覺?) 09/21 20:25

acchiang2000:把space = "" 改成 space = " " 似乎又覺得太遠 T_T 09/21 20:26

MingingT:推一個@@!! 09/22 09:09

a2364983:感謝 爬文爬到! 10/04 09:31

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